Session Date
This course is designed to help educators bring creativity, teamwork, and technology into STEAM instruction. Participants will read, join discussions, and take part in live meetings. They will work on projects that connect STEAM ideas to their own classrooms. The mix of online reading and live sessions gives time for both personal reflection and group learning.
Session Objectives
  • Create and share a final STEAM project that shows how creativity, teamwork, and technology can work together in the classroom.
  • Plan lessons and projects that connect the arts with STEM to help students solve problems in new ways.
  • Understand the main themes of STEAM—creativity, teamwork/SEL, and technology—and use them in their classrooms.
  • Use digital tools and new technologies (including AI) to increase student interest and learning.
Session Details
Session Trainer
Shannon Blomker
Session Delivery Method
Distance
Session Duration
15 Hours
Eligible for PD Credit
Yes
Session Cost
$ 0 per participant
Session Min Participants
10
Session Max Participants
15
Session Major Goal
Equip teachers with the knowledge and tools to create STEAM lessons that encourage creativity, teamwork, and safe use of technology, with a focus on helping students share their voices, build confidence, and stay engaged.